CHARACTER DESIGN
Haunted Circus
Date: June 2024
Software Used: Adobe Photoshop, Procreate Dreams.
Production Medium: 2D
Style: Gravity falls
Demographic: Teens 11-15 years
Characters :
Ghost Clown, Ghost Elephant.
BA AND MAKARA
Project Type: Character and Creature Design
Date: May 2022
Software used: Adobe Photoshop
Character Relationship: Hero & Sidekick
Production Medium: 2D ( Style: Klaus )
Demographic: Teens 11-15 years
Story Plot / Brief :
An Ancient healer has to find rare mystical ingredients deep into the forest to help him/her save the life of a peculiar traveler.
WIZARD OF OZ
Project Type: Creature Concept Art
Date: June 2022
Software Used: Adobe Photoshop
Arcane (Netflix) style
Individual role: Main Creature designer
Creatures: Tin Man and Cowardly Lion
HAROUN AND THE SEA OF STORIES
Project Type: World Building - Environment, Characters, Props
Date: October 2022
Software used: Autodesk Maya, Zbrush, Adobe Photoshop
Inspired by :
Haroun And the Sea of Stories
( based on A novel by Salman Rushdie )
Story plot :
In the saddest of all cities,
Haroun, the son of famous story teller Rashid khalifa finds that his father has lost his abilities to tell stories.
Because KhattamShudh-The prince of Silence and Foe of speech
has secretly set out to pollute the source of all stories;
the sea of Stories itself.
RIKI'S BIG CLEANUP
Project Type: Game Concept Art and Interface (UI) Design
Date: September 2022
Role: Concept Artist
Software used: Adobe Illustrator, Adobe Photoshop
During my fifth term, I collaborated with the game design Students at VFS as a Concept Artist to help them develop Concept art for their game
RIKI’s BIG CLEANUP.
I designed characters and props for their game. I also designed the Logo and UI for Start and Exit Screens as well as in-game settings.